A downloadable version of my Resumé is available
Personal Statement
I am an accomplished modeller with proven skills in art direction and team leadership with experience in television, feature films and video game production. I am eager to concentrate my skills on CG work within the television medium and focus on the creation of visual effects.
Skills
- 3D Modeling - Polygon and NURBS modeling; UV mapping; texturing and shading networks; blandshapes.
- 3D Animation - Classical animation principles; understanding of human anatomy; Optical Motion Capture (setup, capture and editing).
- Art - Traditional drawing and painting; 2D illustration and graphic design.
- Software - Autodesk Maya; Skymatter Mudbox; Adobe Photoshop; Avid video editing; Serif PagePlus DTP.
- Management - Art direction; personnel management; task scheduling.
Previous Employment
- Lightworx Media Ltd 3D, Generalist/Offline Editor (Avid), Jan 09 - Present
- Pixel Addicts, 3D Generalist, Nov 08 – Dec 08
- Liquid TV, 3D Generalist, Jun 08 - Aug 08
- Ragdoll Ltd, 3D Artist/Animator, Mar 08 - May 08
- Lightworx Media Ltd, 3D Artist/animator, Nov 07 - Jan 08
- Ragdoll Ltd, Storyboard Co-ordinator, Sep 06 - Jun 07
- Liquid TV, Maya Generalist, May 06 - Aug 06
- Glasgow Animation, Head of Assets, Sep 05 - Apr 06
- Redwing Animation Ltd, Character Modeller, Apr 05 - Sep 05
- The Indestructible Production Company, Character Modeller, Mar 04 - Apr 05
- Redwing Animation Ltd, 3D Generalist, Sep 03 - Mar 04
- Infidelity Ltd, 3D Generalist, Jun 03 - Sep 03
- Rare Ltd, Lead Animator, Feb 95 - Nov 02
Education
- MA Computer Visualisation and Animation, Bournemouth University
- BA (Honours) Graphic Design, Newport College of Higher Education
- 3 A-Levels and 8 O-Levels, Marlwood School, Bristol
Awards
Perfect Dark
- Game of the year, 2000, BAFTA (British Academy of Film and Television Awards)
- Console Action Game of the Year, 2000, AIAS (Academy of Interactive Arts & Sciences)
Goldeneye
- Game of the Year, 1997, BAFTA
- Console Action Game of the Year, 1997-1998, AIAS
- Outstanding Achievement in Software Design, 1997-1998, AIAS
- Outstanding Achievement in Interactive Design, 1997-1998, AIAS
- Interactive Title of the Year, 1997-1998, AIAS
Hobbies & Interests
Sci-Fi Convention Organiser, CG Animation, Drawing and Painting, Boxing, Badminton and Squash. |